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A must read for any product designer out there.

It’s beautiful how Niki deep dives into this and uses Apple’s Macintosh Human Interface Guidelines from 1992 to evaluate how icons are used in macOS 26 Tahoe.

Humans don’t get a new release every year. Our memory doesn’t double. Our eyesight doesn’t become sharper. Attention works the same way it always has. Visual recognition, motor skills—all of this is exactly as it was in 1992.

It’s hard to justify Tahoe icons
tonsky.me
It’s hard to justify Tahoe icons
Looking at the first principles of icon design—and how Apple failed to apply all of them in macOS Tahoe